Say Command
The !say command allows you to send a text-to-speech message to be displayed on screen. The engine supports a few voices and has a few commands that can manipulate the appearance of the text on screen as well as how it sounds.
Voices
To change your voice, use the [voice <voice>]
command.
appr-high
My voice (and the default voice), pitched to mimic the voices from Animal Crossing. It pronounces your text phoneme-by-phoneme.
apprehentice
My voice, unpitched. This is useful for applying your own pitch modifications. It pronounces your text phoneme-by-phoneme.
appr-low
My voice, pitched down to mimic cranky villagers from Animal Crossing. It pronounces your text phoneme-by-phoneme.
bebebese
A soft popping sound that plays for every letter. Useful for adding a little character in the middle of other voices.
silence
No sound
vox
The Black Mesa Research Facility Automatic Diagnostic and Announcement System. This voice pronounces your text word-by-word.
Visit https://half-life-vox.com/ to test out a sentence before sending it to !say, but remember to remove underscores before sending it.
scratch
Record scratches, similar to the voices in the Katamari series. This voice speaks continuously until it runs out of text.
sounds
Uses keywords to embed sounds into the phrase. Text in this voice will not be displayed on screen.
Previews temporarily unavailable
Available sounds are:
Sound Name | Preview |
---|---|
bewoowoowoo | |
clothflap | |
explosion | |
fart1 | |
fart10 | |
fart11 | |
fart2 | |
fart3 | |
fart4 | |
fart5 | |
fart6 | |
fart7 | |
fart8 | |
fart9 | |
headknock | |
meow1 | |
meow2 | |
meow3 | |
meow4 | |
oof | |
quack | |
sirenwhistle | |
smallfart1 | |
smallfart10 | |
smallfart11 | |
smallfart12 | |
smallfart13 | |
smallfart2 | |
smallfart3 | |
smallfart4 | |
smallfart5 | |
smallfart6 | |
smallfart7 | |
smallfart8 | |
smallfart9 | |
toilet | |
trumpet | |
whistledown | |
whistleup |
Commands
Commands are executed by wrapping the command and its parameters in square brackets (Ex. [command param1 param2 ... paramN]
.) Slick will attempt to validate commands before they’re processed, but there’s a chance it could fail to get to the overlay. If something doesn’t work, check your commands and try again.
Frame
Usage: [frame <frame name>]
Change the dialogue box in which your message appears. This can be changed in the middle of your message, too. When changed mis-message, the text box contents will be preserved.
To set your default frame, do !set say frame <frame name>
Available frames:
- ac (Animal Crossing)
- stardew (Stardew Valley)
- king (King of All Cosmos)
- undertale
Color
Usage: [color <red> <green> <blue>]
Sets the text color. Values are 0-255.
Font
Usage: [font <family>]
Change the font to one of pre-approved font families:
- sans-serif
- comic-sans
- papyrus
- stardew-valley
Opacity
Usage: [opacity <value>]
Sets the text opacity. The value is 0-1.
Stroke
Usage: [stroke <red> <green> <blue>]
Sets the text stroke color. Values are 0-255.
Use [stroke off]
to reset.
Size
Usage: [size <value>]
Sets the text size. Possible values are:
- littlest
- smallest
- tiniest
- tiny
- little
- small
- normal
- medium
- middle
- default
- big
- large
- xx-large
- biggest
- largest
- xxx-large
Use [size off]
or [size default]
to reset.
Clear
Usage: [clear]
Clears the text box. Useful to avoid scrolling. Pairs well with the pause and frame commands for changing frames mid-message.
Rainbow
Usage: [rainbow]
Toggles hue shift for the text.
Wave
Usage: [wave]
Toggles the wave effect for the text.
Shake
Usage: [shake]
Toggles the shake effect for the text.
Dancing
Usage: [dancing]
Toggles dancing letters
That's amusing, but also impossible to read
— TASAgent
This pleases me, it is money well spent
— HechoInMexico
Esto me complace, fue dinero bien gastado
— ProductoDeMexico
Why are you asking me about this?
— PrototypeFate
Grow
Toggles the grow effect. Text and images will start small, shrink out, and then grow back in, creating a sort of bouncing wave effect as they appear.
Rate
Usage: [rate <value>]
Sets the rate at which the text is read. This affects pitch. Possible values range from 0.25-3.
Pitch
Usage: [pitch <value>]
Sets the pitch at which the text is read. Possible values range from 0.25-3.
Tempo
Usage: [tempo <value>]
Sets the tempo at which the text is read. This does not affect pitch. Possible values range from 0.25-3.
Voice
Usage: [voice <voice>]
Sets the voice for the text after the command.
Volume
Usage: [volume <value>]
Sets the volume for the voice. Possible values are 0-1. Default volume is 0.5.
Filter
Usage: [filter <filter>]
Toggles the specified audio filter. There are currently no available filters.
Pause
Usage: [pause <time>], [silence <time>]
Pauses for the specified time in milliseconds.
Sine
Usage: [sine <frequency> <time> [text]]
Generates a sine tone with the specified frequency for the specified duration, displaying the specified text in its place. I will revoke your permissions if you abuse this.
Triangle
Usage: [triangle <frequency> <time> [text]]
Generates a triangle tone with the specified frequency for the specified duration, displaying the specified text in its place. I will revoke your permissions if you abuse this.
Sawtooth
Usage: [sawtooth <frequency> <time> [text]]
Generates a sawtooth tone with the specified frequency for the specified duration, displaying the specified text in its place. I will revoke your permissions if you abuse this.
Square
Usage: [square <frequency> <time> [text]]
Generates a square tone with the specified frequency for the specified duration, displaying the specified text in its place. I will revoke your permissions if you abuse this.
Noise
Usage: [noise <frequency> <time> [text]]
Generates a white noise with the specified frequency for the specified duration, displaying the specified text in its place. I will revoke your permissions if you abuse this.